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Design and application of virtual reality system in fully mechanized mining face

机译:综合机械化露面虚拟现实系统的设计与应用

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This paper introduced function design and development flow of virtual reality system of fully mechanized mining face. In the process of geometric modeling, element partitioning, instance, atomization and other technologies were used to improve the real-time performance of virtual view. With hydraulic support as the example, based on analysis of 4-linkage motion mechanism, the paper built the motion model and realized behavioral modeling. Virtual reality system in fully mechanized mining face was built by means of OpenGL and Visual C++ 6.0 and it has obvious stereo vision effect. The system has interaction functions of scene roaming and equipment operation. In addition, the production process of fully mechanized mining face could be simulated. Design and realization of this system put forward a new approach to miner training, student practice and disaster relief maneuvers.
机译:本文介绍了全机械化露面虚拟现实系统的功能设计和开发流程。在几何建模过程中,使用元素分区,实例,雾化和其他技术用于改善虚拟视图的实时性能。采用液压支撑,作为实施例,基于4连杆运动机构的分析,本文建立了运动模型和实现了行为建模。通过OpenGL和Visual C ++ 6.0构建综合机械化挖掘面中的虚拟现实系统,它具有明显的立体声视觉效果。该系统具有场景漫游和设备操作的交互功能。此外,可以模拟全机械化挖掘面的生产过程。该系统的设计与实现提出了一种新的矿工培训,学生练习和救灾机动的新方法。

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