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The development of a curling simulation for performance improvement based on a physics engine

机译:基于物理引擎的性能改进的卷曲仿真的开发

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In curling, the strategy and tactics of game management are the most important elements of athletic performance for players. Players with good performance must be able to have fast situational judgment and the ability to perform suitable skills in particular cases. Training for various strategies and skills are very important. Based on these conditions, in this paper we will analyze the characteristics of curling and develop a curling simulator which can be used as a training tool to increase performance in actual games. We will also discuss the process of developing curling simulation. When curling simulation based on physics engine is designed as an actual game as much as possible, it can help player to increase the performance with visual training in various circumstances and with no limitation of training space. Additionally, visualization with 3D animation can help the players understand intuitively. This curling simulation is developed as a program which can run on tablet (smart pad), making it available to use anywhere.
机译:在卷曲中,游戏管理的战略和策略是球员运动表现最重要的元素。具有良好表现的球员必须能够具有快速的情境判断和在特定情况下执行合适技能的能力。各种策略和技能的培训非常重要。基于这些条件,在本文中,我们将分析卷曲的特性,并开发卷曲模拟器,可用作提高实际游戏中性能的培训工具。我们还将讨论开发卷曲模拟的过程。当基于物理引擎的卷曲仿真尽可能设计为实际游戏时,它可以帮助玩家在各种情况下通过视觉训练提高性能,并且没有限制培训空间。此外,使用3D动画可视化可以帮助玩家直观地理解。该卷曲仿真是作为可以在平板电脑(智能焊盘)上运行的程序,使其可以使用任何地方。

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