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Creating 3D avatars from artistic drawing for VR and games applications

机译:从VR和游戏应用程序创建3D Avatars for VR和Games应用程序

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We started with an artistic rendering of face, and created a 3Dimensional mesh of the face which can be used in Games, Media, and Virtual Reality applications. We used freely available software called Blender? to create a 3D mesh which resembles the original 2Dimensional drawing. This paper explains how the 3D face was created, and our efforts in finding just the right effect to create 3D Mesh, closely resembling the avatar of our imagination.
机译:我们从艺术呈现的艺术渲染开始,并创建了一个可以在游戏,媒体和虚拟现实应用中使用的面部的3Dimensional网格。我们使用了叫做搅拌机的自由可用的软件?创建类似于原始2Dimensional绘制的3D网格。本文介绍了如何创建3D面部,以及我们在寻找恰当效果的努力,以创建3D网格,与我们想象的头像密切相关。

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