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DIALOGUE MANAGEMENT FOR LEADING THE CONVERSATION IN PERSUASIVE DIALOGUE SYSTEMS

机译:在有说服力对话系统中引领谈话的对话管理

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In this research, we propose a probabilistic dialogue modeling method for persuasive dialogue systems that interact with the user based on a specific goal, and lead the user to take actions that the system intends from candidate actions satisfying the user's needs. As a baseline system, we develop a dialogue model assuming the user makes decisions based on preference. Then we improve the model by introducing methods to guide the user from topic to topic. We evaluate the system knowledge and dialogue manager in a task that tests the system's persuasive power, and find that the proposed method is effective in this respect.
机译:在这项研究中,我们提出了一种概率的对话建模方法,用于基于特定目标与用户交互的说服性对话制定方法,并引导用户采取系统意图旨在满足用户需求的候选动作的动作。作为基线系统,我们开发一个对话模型,假设用户基于偏好做出决定。然后我们通过引入方法来引导用户从主题引导主题来改进模型。我们在测试系统说服力的任务中评估系统知识和对话经理,并发现所提出的方法在这方面是有效的。

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