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Real-time video stitching system using parallel architecture

机译:使用并行架构的实时视频拼接系统

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Monocular camera can not obtain large field of view and high resolution at the same time. Meanwhile, the market of multi-ocular real-time video stitching system is not only large in size, but also expensive. In view of this phenomenon, this paper describes a multi-view real-time video stitching embedded system based on parallel architecture, which is mounted on GPU. It not only meets the demand of video stitching, but also has small size, strong portability, can meet the demand of multi-scene application, and has a broad market.
机译:单眼摄像头不能同时获得大视野和高分辨率。 同时,多眼实时缝合系统的市场尺寸不仅较大,而且昂贵。 鉴于这种现象,本文介绍了一种基于并行架构的多视图实时视频拼接嵌入式系统,该架构安装在GPU上。 它不仅符合视频拼接的需求,而且还具有体积小,便携性强,可以满足多场景应用的需求,并拥有广阔的市场。

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