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Virtual Social Toys: A Novel Concept to Bring Inanimate Dolls to Life

机译:虚拟社交玩具:一种新颖的概念,带来无生命的娃娃

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Different social robotics studies are carried out to give robotic gadgets an interactive retrofit. In this research, we tried to present a new perspective on using interactive animated toys in a virtual environment. Such social toys would be able to interact with children in the same way as social robots. To this end, a 3D scanner setup and interface was designed/fabricated and implemented to extract the 3D model of an inanimate toy to be used in a virtual reality game. The children were asked to participate in a fifteen-minute game scenario and play with the interactive virtual social toy. Then the Believability, Acceptance/Attractiveness, and Vibrancy/Interaction of the virtual social toy were assessed quantitatively through a questionnaire. Our preliminary findings showed high scores in all three criteria by the children. However, 2-sample T-tests indicated a significant difference between the children and parents' viewpoints regarding the effectiveness of this generation of new toys.
机译:进行不同的社会机器人研究,以使机器人小工具是一个交互式改造。在本研究中,我们尝试在虚拟环境中使用交互式动画玩具呈现新的视角。这种社交玩具将能够以与社会机器人相同的方式与孩子互动。为此,设计/制造和实施3D扫描仪设置和接口,以提取在虚拟现实游戏中使用的无生命玩具的3D模型。要求孩子们参加一场十五分钟的游戏情景,并与互动虚拟社交玩具一起玩。然后通过调查问卷定量评估虚拟社交玩具的可信度,接受/吸引力和活力/相互作用。我们的初步调查结果显示了儿童所有三个标准的高分。然而,2样本T检验表明,儿童与父母对这一一代新玩具的有效性之间的观点有显着差异。

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