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DYNAMIC TERRAINS: CITIES AND REAL-TIME VIDEO ON GIGANTIC TERRAIN MODELS

机译:动态地形:城市和巨型地形模型的实时视频

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摘要

Real-time inspection and visualization of huge terrain models is a promising topic with many potential applications. Interactive rendering of planet-size, photo-textured digital elevation models hosted on remote servers is a challenging problem, requiring a careful management of the data. Typical user requirements include the access to as many accessible datasets as possible, scalable algorithms and a client-server architecture. Besides efficient handling of out-of-core gigantic models, our work has been specially focused to urban rendering and to video mapping. Our technique for the visualization of large scale urban models is based on the image-based rendering of a hierarchical collection of relief-mapped polygons. Moreover, real-time video mapping of captured video from flying cameras onto the digital terrain model can be a powerful tool for environmental security and protection.
机译:巨大地形模型的实时检查和可视化是具有许多潜在应用程序的有希望的话题。托管在远程服务器上的行星大小,具有照片纹理的数字高程模型的交互式渲染是一个具有挑战性的问题,需要对数据进行仔细的管理。典型的用户要求包括访问尽可能多的可访问数据集,可伸缩算法和客户端-服务器体系结构。除了有效处理核心外的巨型模型外,我们的工作还特别专注于城市渲染和视频地图绘制。我们用于大规模城市模型可视化的技术基于浮雕贴图多边形的分层集合的基于图像的渲染。此外,从飞行摄像机捕获的视频到数字地形模型的实时视频映射可以成为用于环境安全和保护的强大工具。

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