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Designing opportunities to spark and nurture scientific inquiry in middle school girls

机译:设计激发和培养初中女生科学探究的机会

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Our project, Click! Urban Adventure, was designed to immerse middle school girls in an interactive, mixed-reality game that provides them with the tools they need to learn discipline-specific science, technology, engineering, and mathematics (STEM) skills. The 11 to 14 year old girls who participated in Click! used the city as their game board and STEM components as their tools. As part of the game, the girls take on the role of Click! Special Agents as they think, talk and reason their way towards solving an environmental science-based mystery.Our research team worked carefully to reshape the conventional framework of formal education and apply it to the landscape of everyday experiences. Click! was designed to show middle school girls, often underrepresented in science and technology, that understanding the world through a scientific lens can be stimulating, relevant, contextual and rewarding [2].
机译:我们的项目,点击! Urban Adventure旨在让初中女孩沉浸在一个互动的,混合现实的游戏中,该游戏为他们提供学习特定学科的科学,技术,工程和数学(STEM)技能所需的工具。参加Click的11至14岁女孩!使用城市作为游戏板,使用STEM组件作为工具。作为游戏的一部分,女孩们扮演Click!的角色。他们在思考,讨论和推理解决基于环境科学的谜题时所采用的方式。我们的研究团队认真工作,重塑了正规教育的常规框架,并将其应用于日常体验。点击!目的是向通常在科学和技术领域代表性不足的初中女生展示,通过科学的眼光认识世界可以激发,相关,情境和奖励[2]。

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