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Twentenet

机译:特温特网

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摘要

This paper discusses design and performance aspects of Twentenet, one of the few implemented LANs which offers a service based on message priorities. The medium access mechanism uses the CSMA/CD principle, however with a deterministic collision resolution method. These characteristics make Twentenet suitable for real-time applications, as well as a mixture of real-time and non real-time applications. The general system structure is introduced followed by a detailed description of the priority access method. The performance of the system is shown for various traffic conditions and distributions of message priorities. The effect of system parameters, such as transmission rate, message length, cable length, and retry limits, is indicated.

机译:

本文讨论了Twentenet的设计和性能方面,Twentenet是为数不多的已实现LAN之一,可提供基于消息优先级的服务。媒体访问机制使用CSMA / CD原理,但是使用确定性冲突解决方法。这些特性使Twentenet适用于实时应用程序以及实时和非实时应用程序的混合。介绍一般的系统结构,然后详细描述优先级访问方法。显示了针对各种流量条件和消息优先级分布的系统性能。指出了传输速率,消息长度,电缆长度和重试限制等系统参数的影响。

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