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Impact of Information Bandwidth of In-Vehicle Technologies on Young Drivers' Attention Maintenance Performance: A Driving Simulator Study

机译:车载技术的信息带宽对年轻驾驶员注意保持性能的影响:驾驶模拟器研究

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Previous research indicates that young novice drivers' ability to maintain their attention on the forward roadway during driving is poorer than experienced drivers, leading to more frequent excessively long off-road glances that elevate the risk of crashes. This study directly manipulated information bandwidth of an in-vehicle monitor and asked young drivers to perform the number judgment task during simulated driving. Results show that the drivers produced more number of off-road glances and longer summed excess glance durations in 1.5-second threshold when the in-vehicle task imposed greater information processing demand. The crash risk estimated from the obtained summed excess glance durations is 3.2 times higher when the information processing demand was high than low using the 1.5-second threshold, and 4.3 times higher using the 2.0-second threshold. In practice, designers of in-vehicle technologies should consider information-processing demands of in-vehicle tasks that the technologies require in order to minimize the frequency of excessively long off-road glances during driving.
机译:先前的研究表明,年轻的新手在驾驶过程中保持注意力在向前的道路上的能力比有经验的驾驶员要差,这导致越野时间越长越频繁,这会增加发生撞车的风险。这项研究直接操纵了车载显示器的信息带宽,并要求年轻驾驶员在模拟驾驶中执行数字判断任务。结果表明,当车载任务对信息处理提出了更高的要求时,驾驶员会在1.5秒的阈值内产生更多的越野扫视次数和更长的总计多余的扫视时间。当使用1.5秒的阈值信息处理需求高时,根据低的总凝视持续时间估算出的崩溃风险是3.2倍,而使用2.0秒阈值则是4.3倍。在实践中,车载技术的设计者应考虑该技术所需的车载任务的信息处理需求,以最大程度地减少驾驶过程中过长的越野视线的频率。

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