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Integrated sorting, noise estimation, object detection and contour analysis on one FPGA for video object segmentation.

机译:在一个FPGA上集成了分类,噪声估计,目标检测和轮廓分析功能,用于视频目标分割。

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Although solutions for robust video processing methods, such as compression or segmentation, have been considerably investigated using general-purpose processors (GPPs), these software implementations are too slow to achieve real-time performance due to the computational complexity and memory bandwidth involved in present complex video processing methods. As such, efficient hardware accelerations are inevitable for fast, video systems. The state-of-the-art, field programmable gate arrays (FPGAs) fill the gap between very inflexible, but high performance ASICs and flexible, yet performance-constrained GPPs. Thus, FPGAs are increasingly employed on hardware platforms in many signal and video processing applications.; This thesis proposes an FPGA-based architecture that integrates four video processing methods (sorting, noise estimation, object detection, and contour analysis) on one FPGA, which takes a video signal and outputs a, contour filled video sequence along with the corresponding contour chain codes. The proposed architecture aims at segmenting moving objects in video signals. A video object segmentation consists of several steps: pre-processing (e.g., noise estimation), object detection (i.e., separation of objects and background), and contour analysis. The proposed architecture is simulated, synthesized and verified for its functionality, accuracy and performance on an actual hardware platform consisting of a Xilinx Virtex-4 SX35 FPGA.; Compared to related work, our architecture obtains orders of magnitude performance improvements utilizing minimal hardware resources and power, and possesses key algorithmic features, which are inherently required in many video processing applications.
机译:尽管已经使用通用处理器(GPP)大量研究了诸如压缩或分段之类的鲁棒视频处理方法的解决方案,但是由于当前涉及的计算复杂性和内存带宽,这些软件实现太慢而无法实现实时性能。复杂的视频处理方法。因此,高效的硬件加速对于快速的视频系统是不可避免的。最新的现场可编程门阵列(FPGA)填补了非常不灵活的高性能ASIC与灵活但性能受限的GPP之间的空白。因此,在许多信号和视频处理应用中,越来越多地在硬件平台上采用FPGA。本文提出了一种基于FPGA的架构,该架构在一个FPGA上集成了四种视频处理方法(分类,噪声估计,目标检测和轮廓分析),该方法接收视频信号并输出​​轮廓填充的视频序列以及相应的轮廓链。代码。所提出的体系结构旨在分割视频信号中的运动对象。视频对象分割包括几个步骤:预处理(例如,噪声估计),对象检测(即,对象和背景的分离)以及轮廓分析。拟议的架构在包含Xilinx Virtex-4 SX35 FPGA的实际硬件平台上进行了功能,准确性和性能的仿真,综合和验证。与相关工作相比,我们的体系结构利用最少的硬件资源和功能获得了数量级的性能改进,并且拥有许多视频处理应用程序固有的关键算法功能。

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