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Framework for designing and evaluating three-dimensional multi-user virtual environments for effective system and task performances with further applications for second language learning.

机译:用于设计和评估三维多用户虚拟环境以实现有效的系统和任务性能的框架,以及用于第二语言学习的其他应用程序。

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摘要

The present study focused on designing and evaluating the initial development of a 3-dimensional multi-user virtual environment in accordance with selected principles of design. The design was developed in the context of second language learning. The instructional design was founded on principles of Communicative Language Teaching, and Cognitive Science. Principles for effective system and task performance guided the technological design. The design was accomplished in the web-based 3-dimensional world developing platform: Active Worlds Educational Universe (AWEDU). Additional computer applications were used to custom design the architecture and world signs, capture and export narration in MP3 format and develop the project's website as support for expert evaluators. A heuristic evaluation with severity rating was conducted over the world entry area and the path connecting all designed locations. The evaluation aimed at identifying problems in system and task performance. The outcomes of the evaluation showed several problems that affected the design and prompted the development of new principles for effective task performance to assist developers of web-based 3D-MUVEs. One set of principles generated fosters effective alignment of purpose within and across all levels of the design and with the main goal being the environment. A second set of principles promotes design which eases object recognition and concept formation of unknown objects, while a third principle set aims at facilitating user understanding of operation of environment's features. Additional considerations led to including spatial orientation as a component of wayfinding to aid users in developing a mental image of the environment and thus easing the latter. Recommendations include the continued development of this particular virtual environment considering the newly identified principles for interface design. Recommendations for future research would involve studying the level of user understanding about the design and its operational features, as well as navigational preferences of the audience for which the design is intended. Once the virtual environment incorporates further levels of instructional content and experiences, a heuristic evaluation followed by user testing will allow the identification of design problems in instructional areas before it reaches the end users and determine its ability to assist students in second language acquisition.
机译:本研究着重于根据选定的设计原则设计和评估3维多用户虚拟环境的初始开发。该设计是在第二语言学习的背景下开发的。教学设计基于交际语言教学和认知科学的原理。有效系统和任务执行的原则指导了技术设计。该设计是在基于Web的3维世界开发平台:Active Worlds Educational Universe(AWEDU)中完成的。其他计算机应用程序用于定制设计建筑和世界标志,以MP3格式捕获和导出旁白以及开发该项目的网站以支持专家评估人员。在世界进入区域和连接所有设计位置的路径上进行了具有严重性等级的启发式评估。评估旨在确定系统和任务执行中的问题。评估的结果表明,有几个问题影响了设计,并促使开发出有效任务性能的新原则,以协助基于Web的3D-MUVE开发人员。产生的一组原则可促进在设计的各个层次之内和之内有效协调目的,并且主要目标是环境。第二组原则促进了设计,该设计简化了对象识别和未知对象的概念形成,而第三组原则旨在促进用户理解环境特征的操作。额外的考虑导致将空间方向作为寻路的组成部分,以帮助用户发展环境的心理形象,从而缓解环境心理。建议包括考虑新近确定的接口设计原则,继续开发特定的虚拟环境。对未来研究的建议将涉及研究用户对设计及其操作功能的理解程度,以及设计所针对的受众的导航偏好。一旦虚拟环境融合了更高层次的教学内容和经验,就可以通过启发式评估和用户测试,在到达最终用户之前确定教学领域中的设计问题,并确定其协助学生学习第二语言的能力。

著录项

  • 作者

    Rodriguez, Ana M.;

  • 作者单位

    Pepperdine University.;

  • 授予单位 Pepperdine University.;
  • 学科 Education Technology of.;Computer Science.;Education Language and Literature.
  • 学位 Ed.D.
  • 年度 2006
  • 页码 420 p.
  • 总页数 420
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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