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A pattern language for design development process of a Web-based online course.

机译:一种基于Web的在线课程的设计开发过程的模式语言。

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摘要

This dissertation is a descriptive and qualitative case study of the design development process of a Web-based online course. The main goal concerns the "What Is" and "What Was" for the design development process of a select art education online course teaching art criticism at a major university in the United States.; First, this study examines the development effort and design focus from the perspectives of the faculty and graduate research associates. The findings focus on the design problems and solutions occurring throughout this course development process, one of the first developed in an art education department. A literature review of distance education, Web-design, instructional design, information design, and visual design provides information for consideration of the topic.; Second, this study formulates a Web-based online course design development process framework based on the findings from: the case study of the development of the art criticism course; development of other online courses in the same art education department; interviews of developers from other colleges in the university; and adaptations of design processes from my review of pertinent literature. The overall process includes five key phases: DISCOVER, DEFINE, DESIGN, DEVELOP, and DELIVER.; Third, this study identifies design development issues of concern to the art criticism course developers and other course developers in the department under consideration in the case study. This document also discusses team collaborations, online course interactions, and development approaches.; Fourth, this study presents a pattern approach based on the pattern language of Christopher Alexander et al. (1977). This approach provides a shared vocabulary for design team members and offers a way of capturing and transmitting Web-based online course design development processes.; Finally, the study proposes a pattern Web site to provide a platform in the department of art education for capturing collective experiences, cultivating and sharing ideas among developers and administrators of distance education.; This study offers suggestions for shared practices, insights, knowledge, and alternative approaches for "What could have been" and "What could now be" in the design development process of the selected online course, and for future online courses within the art education discipline and similar environments.
机译:本文是对基于Web的在线课程设计开发过程的描述性和定性案例研究。主要目标是在美国一所主要大学的艺术批评在线教育课程的设计开发过程中,“什么是”和“什么是”。首先,本研究从教师和研究生研究助理的角度考察了开发工作和设计重点。研究结果集中在整个课程开发过程中出现的设计问题和解决方案上,这是美术教育系中最早开发的一种。远程教育,网络设计,教学设计,信息设计和视觉设计的文献综述提供了有关该主题的信息。其次,本研究基于以下方面的发现,制定了一个基于Web的在线课程设计开发流程框架:在同一艺术教育部门开发其他在线课程;该大学其他学院的开发人员访谈;和有关设计过程的改编来自我对相关文献的评论。整个过程包括五个关键阶段:发现,定义,设计,开发和交付。第三,本研究确定了案例研究中艺术批评课程开发人员和该部门其他课程开发人员关注的设计开发问题。本文档还讨论了团队合作,在线课程互动和开发方法。第四,本研究提出了一种基于Christopher Alexander等人的模式语言的模式方法。 (1977)。这种方法为设计团队成员提供了共享的词汇,并提供了一种捕获和传输基于Web的在线课程设计开发过程的方式。最后,该研究提出了一个模式网站,以在美术教育系提供一个平台,以收集集体经验,在远程教育的开发者和管理者之间培养和分享思想。这项研究为选定的在线课程的设计开发过程中的“可能发生的”和“现在可能发生的”以及艺术教育学科未来的在线课程提供了一些共享实践,见解,知识和替代方法的建议。和类似的环境。

著录项

  • 作者

    Chan, Peter Kwok.;

  • 作者单位

    The Ohio State University.;

  • 授予单位 The Ohio State University.;
  • 学科 Education Art.; Education Technology.; Design and Decorative Arts.
  • 学位 Ph.D.
  • 年度 2003
  • 页码 278 p.
  • 总页数 278
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 建筑科学;
  • 关键词

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