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Photogrammetry and remote sensing for visualization of spatial data in a virtual reality environment.

机译:摄影测量和遥感技术,用于虚拟现实环境中的空间数据可视化。

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摘要

Researchers in many disciplines have started using the tool of Virtual Reality (VR) to gain new insights into problems in their respective disciplines. Recent advances in computer graphics, software and hardware technologies have created many opportunities for VR systems, advanced scientific and engineering applications being among them. In Geometronics, generally photogrammetry and remote sensing are used for management of spatial data inventory. VR technology can be suitably used for management of spatial data inventory. This research demonstrates usefulness of VR technology for inventory management by taking the roadside features as a case study. Management of roadside feature inventory involves positioning and visualization of the features. This research has developed a methodology to demonstrate how photogrammetric principles can be used to position the features using the video-logging images and GPS camera positioning and how image analysis can help produce appropriate texture for building the VR, which then can be visualized in a Cave Augmented Virtual Environment (CAVE).; VR modeling was implemented in two stages to demonstrate the different approaches for modeling the VR scene. A simulated highway scene was implemented with the brute force approach, while modeling software was used to model the real world scene using feature positions produced in this research. The first approach demonstrates an implementation of the scene by writing C++ codes to include a multi-level wand menu for interaction with the scene that enables the user to interact with the scene. The interactions include editing the features inside the CAVE display, navigating inside the scene, and performing limited geographic analysis. The second approach demonstrates creation of a VR scene for a real roadway environment using feature positions determined in this research. The scene looks realistic with textures from the real site mapped on to the geometry of the scene. Remote sensing and digital image processing techniques were used for texturing the roadway features in this scene.
机译:许多学科的研究人员已开始使用虚拟现实(VR)工具来获得对各自学科中问题的新见解。计算机图形学,软件和硬件技术的最新进展为VR系统创造了许多机会,其中包括先进的科学和工程应用。在Geometronics中,通常将摄影测量法和遥感技术用于空间数据清单的管理。 VR技术可以适合用于空间数据清单的管理。这项研究以路边功能为例,展示了VR技术在库存管理中的有用性。路边要素清单的管理涉及要素的定位和可视化。这项研究已经开发出一种方法论,以展示摄影测量原理如何用于使用视频记录图像和GPS摄像机定位来定位特征,以及图像分析如何可以帮助产生合适的纹理来构建VR,然后可以在洞穴中对其进行可视化增强虚拟环境(CAVE)。 VR建模分两个阶段进行,以演示对VR场景建模的不同方法。使用蛮力方法实现了模拟的高速公路场景,同时使用了建模软件来使用本研究中生成的特征位置对现实世界场景进行建模。第一种方法通过编写C ++代码以包括用于与场景进行交互的多级魔杖菜单来演示场景的实现,该菜单使用户能够与场景进行交互。交互包括在CAVE显示屏内编辑要素,在场景内导航以及执行有限的地理分析。第二种方法演示了使用本研究确定的特征位置为真实道路环境创建VR场景。从真实站点到场景几何图形的纹理使场景看起来逼真。遥感和数字图像处理技术用于纹理化该场景中的道路特征。

著录项

  • 作者

    Bhagawati, Dwipen.;

  • 作者单位

    Iowa State University.;

  • 授予单位 Iowa State University.;
  • 学科 Engineering Civil.; Geotechnology.; Remote Sensing.
  • 学位 Ph.D.
  • 年度 2001
  • 页码 250 p.
  • 总页数 250
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 建筑科学;地质学;遥感技术;
  • 关键词

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