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Developing a collaborative multimedia learning platform for GIScience education: A case study in designing an interactive textbook for iPad

机译:开发用于GIS科学教育的协作式多媒体学习平台:以iPad交互式教科书设计为例

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摘要

Geographic information science (GIScience) is a constantly evolving field, posing a challenge to the production of current and affordable GIScience education textbooks. The content of printed textbooks has long been replicated in digital format, but the addition of interactive multimedia elements which support the content enhances the learning experience through engagement of multiple senses. The availability of interactive multimedia textbooks on mobile devices affords greater portability and accessibility.;GIScience education in particular benefits from the inclusion of multimedia elements such as maps, images and videos. While digital publishing has potential for timely updates and rapid dissemination, individual authors generally have limited time and resources to update textbooks, especially when incorporating interactive multimedia elements. Collaboration is one approach to meeting this challenge; by working in parallel on an interactive multimedia textbook guided by pedagogy, collaborators can expedite the development and publishing process.;This research discusses initial development of a free prototype interactive multimedia textbook for GIScience on Apple iPad (hereinafter "GIScience iBook" or "prototype") and a collaborative framework to support ongoing content development. There are three research questions in this study: (1) What are the major technical challenges in designing and implementing the prototype and content development framework? (2) How to assess and evaluate the prototype for an audience of undergraduate university students taking their first GIS class? (3) Who are the collaborative participants in the GIScience education community and what are their motivations, experiences and user profiles?;The development process resulted in the GIScience iBook prototype, consisting of two chapters, as well as a contribution framework implemented on the Plone Content Management System (CMS). Technical challenges include the proprietary nature of the prototype that limits development to Apple computers using iBooks Author software. Additional expertise with specialized programs is also necessary to develop original multimedia content, for example use of the Adobe Photoshop to prepare images or Esri ArcGIS to create maps. The Plone CMS used for the framework requires a longer time to develop technical expertise compared to similar content management systems, such as WordPress or Drupal. One critical issue is that hosting the framework on a single research web server results in collaborative framework unavailability when the server is down due to network security error or hardware failure, or if the technical expertise to rebuild the underlying Plone CMS framework is lost.;Prototype testing was conducted with 30 student participants enrolled in two undergraduate GIS courses at San Diego State University during the Fall 2013 semester. Prior to prototype testing, only a single student preferred to read a GIScience textbook on a tablet; after prototype testing, over half (17) preferred a tablet. The results of student SWOT analysis of the prototype: Strengths were the ability to interact with the multimedia elements, leading to higher interest and engagement with the prototype; weaknesses were potential for distraction and that the prototype only runs on Apple iPads; opportunities were the free download and faster update potential; and threats include lack of access to Apple iPads primarily due to high cost, and technology changes.;Only one other collaborator, a male community college instructor, contributed material to the prototype, but did not use the collaborative framework despite receiving in-service training in its use. This indicates that additional study on how to motivate potential collaborators to contribute material, and redesigning the framework to more conveniently streamline and facilitate contribution is warranted.;Based on the positive responses of the students towards the prototype, further development is a valid consideration. However, the ongoing challenge will be to attract and motivate collaborators in order to sustain development. The hackathon model is proposed as a possible approach to increase collaboration on further development of the interactive multimedia GIScience textbook.
机译:地理信息科学(GIScience)是一个不断发展的领域,对当前和负担得起的GIScience教育教科书的制作构成了挑战。印刷教科书的内容长期以来一直以数字格式复制,但是增加支持内容的交互式多媒体元素可以通过多种感觉的参与来增强学习体验。交互式多媒体教科书在移动设备上的可用性提供了更大的可移植性和可访问性。GIS科学教育特别受益于包含地图,图像和视频等多媒体元素。尽管数字出版具有及时更新和快速传播的潜力,但个人作者通常只有有限的时间和资源来更新教科书,尤其是在包含交互式多媒体元素时。合作是应对这一挑战的一种方法。通过并行处理以教学法为指导的交互式多媒体教科书,协作者可以加快开发和发布过程。本研究讨论了针对Apple iPad上用于GIS科学的免费原型交互式多媒体教科书(以下简称“ GIScience iBook”或“原型”)的初步开发。 )和协作框架以支持正在进行的内容开发。本研究涉及三个研究问题:(1)在设计和实现原型和内容开发框架时,主要的技术挑战是什么? (2)如何为首次参加GIS班的大学生群体评估和评估原型? (3)谁是GIScience教育界的协作参与者?他们的动机,经验和用户概况是什么?;开发过程产生了GIScience iBook原型,该原型由两章组成,并且在Plone上实现了一个贡献框架。内容管理系统(CMS)。技术挑战包括原型的专有特性,该特性限制了使用iBooks Author软件向Apple计算机的开发。开发原始多媒体内容也需要具有专门程序的其他专业知识,例如,使用Adobe Photoshop来准备图像或使用Esri ArcGIS来创建地图。与类似的内容管理系统(例如WordPress或Drupal)相比,用于该框架的Plone CMS需要更长的时间来开发技术专业知识。一个关键问题是,当服务器由于网络安全错误或硬件故障而停机,或者丢失了重建底层Plone CMS框架的技术专长时,将框架托管在单个研究Web服务器上会导致协作框架不可用。在2013年秋季学期期间,对30名学生的测试进行了测试,他们参加了圣地亚哥州立大学的两个GIS本科课程。在进行原型测试之前,只有一个学生喜欢在平板电脑上阅读GIScience教科书。经过原型测试后,超过一半(17)的人更喜欢平板电脑。学生对原型进行SWOT分析的结果:优势在于与多媒体元素进行交互的能力,从而引起了对原型的更高兴趣和参与度;缺点可能会分散注意力,并且该原型只能在Apple iPad上运行;机会包括免费下载和更快的更新潜力;威胁包括主要由于成本高昂和技术变化而导致无法使用Apple iPad 。;只有另一位合作者,一位男性社区大学讲师,为原型提供了资料,但尽管接受了在职培训,但仍未使用该合作框架在使用中。这表明有必要进一步研究如何激励潜在的合作者贡献材料,并重新设计框架以更方便地简化和促进贡献。;基于学生对原型的积极反应,进一步的发展是一个有效的考虑因素。但是,当前的挑战将是吸引和激励合作者以维持发展。黑客松模型被认为是增加交互式多媒体GIS科学教科书进一步开发合作的一种可能方法。

著录项

  • 作者

    Paloma, Cynthia S.;

  • 作者单位

    San Diego State University.;

  • 授予单位 San Diego State University.;
  • 学科 Geographic information science and geodesy.;Remote sensing.;Multimedia communications.;Social sciences education.;Higher education.
  • 学位 M.S.
  • 年度 2016
  • 页码 77 p.
  • 总页数 77
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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