首页> 中文期刊> 《中国物理快报:英文版》 >Memory-Based Boolean Game and Self-Organized Phenomena on Networks

Memory-Based Boolean Game and Self-Organized Phenomena on Networks

         

摘要

@@ We study a memory-based Boolean game (MBBG) taking place on a regular ring, wherein each agent acts according to its local optimal states of the last M time steps recorded in memory, and the agents in the minority are rewarded. One free parameter p between 0 and 1 is introduced to denote the strength of the agent willing to make a decision according to its memory. It is found that giving proper willing strength p, the MBBG system can spontaneously evolve to a state of performance better than the random game; while for larger p, the herd behaviour emerges to reduce the system profit. By analysing the dependence of dynamics of the system on the memory capacity M, we find that a higher memory capacity favours the emergence of the better performance state, and effectively restrains the herd behaviour, thus increases the system profit. Considering the high cost of long-time memory, the enhancement of memory capacity for restraining the herd behaviour is also discussed,and M = 5 is suggested to be a good choice.

著录项

  • 来源
    《中国物理快报:英文版》 |2006年第11期|3119-3122|共4页
  • 作者单位

    Institute of Theoretical Physics, Lanzhou University, Lanzhou 730000;

    Institute of Theoretical Physics, Lanzhou University, Lanzhou 730000;

    Institute of Theoretical Physics, Lanzhou University, Lanzhou 730000;

    Institute of Theoretical Physics, Lanzhou University, Lanzhou 730000;

  • 原文格式 PDF
  • 正文语种 chi
  • 中图分类 物理学;
  • 关键词

获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号