MoCap(motion capture)-based animation is a hot issue in computer animation research currently.Based on the optical MoCap system,this paper proposes a novel cross-mapping based facial expression simulating method.To overcome the problem of the false upper and lower jaw correlation derived from the facial global RBFbased cross-mapping method,we construct a functional partition based RBF cross-mapping method.During model animating,enhanced markers are added and animated by our proposed skin motion mechanism.In addition,based on the enhanced markers,an improved RBF-based animating approach is raised to derive realistic facial animation.Further more,a pre-computing algorithm is presented to reduce computational cost for real-time simulation.The experiments proved that the method can not only map the MoCap data of one subject to diferent personalized faces but generate realistic facial animation.
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