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The Wearable Co-Design Domino: A User-Centered Methodology to Co-Design and Co-Evaluate Wearables

机译:可穿戴协同设计Domino:一种以用户为中心的方法来协同设计和共同评估可穿戴设备

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摘要

This paper presents a user-centered methodology to co-design and co-evaluate wearables that has been developed following a research-through design methodology. It has been based on the principles of human–computer interaction and on an empirical case entitled “Design and Development of a Low-Cost Wearable Glove to Track Forces Exerted by Workers in Car Assembly Lines” published in Sensors. Insights from both studies have been used to develop the wearable co-design domino presented in this study. The methodology consists of different design stages composed of an ideation stage, digital service development and test stages, hardware development and test stage, and a final test stage. The main conclusions state that it is necessary to maintain a close relationship between human factors and technical factors when designing wearable. Additionally, through the several studies, it has been concluded that there is need of different field experts that should co-design and co-evaluate wearable iteratively and involving users from the beginning of the process.
机译:本文介绍了一种以用户为中心的方法来共同设计和共同评估可穿戴设备,该方法是通过研究型设计方法开发的。它以人机交互的原理为基础,并以《传感器》上发表的题为“低成本可穿戴手套的设计和开发以追踪工人在装配线中施加的力”的经验案例为基础。来自这两项研究的见解已用于开发本研究中提出的可穿戴协同设计多米诺骨牌。该方法包括不同的设计阶段,包括构思阶段,数字服务开发和测试阶段,硬件开发和测试阶段以及最终测试阶段。主要结论指出,在设计可穿戴设备时,有必要保持人为因素与技术因素之间的密切关系。此外,通过数项研究得出的结论是,需要不同的领域专家从过程开始就反复设计和共同评估可穿戴设备并让用户参与。

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