首页> 美国卫生研究院文献>Journal of Behavioral Addictions >Do gaming disorder and hazardous gaming belong in the ICD-11? Considerations regarding the death of a hospitalized patient that was reported to have occurred while a care provider was gaming
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Do gaming disorder and hazardous gaming belong in the ICD-11? Considerations regarding the death of a hospitalized patient that was reported to have occurred while a care provider was gaming

机译:游戏障碍和危险游戏是否属于ICD-11?关于据报道在护理人员玩游戏时发生的住院患者死亡的考虑

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摘要

There has been much debate regarding the extent to which different types and patterns of gaming may be considered harmful from individual and public health perspectives. A recent event in which a hospitalized patient was reported to have died while a care provider was gaming is worth considering as an example as to how gaming may distract individuals from work-related tasks or other activities, with potential negative consequences. As the 11th edition of the International Classification of Diseases is being developed, events like these are important to remember when considering entities like, and generating criteria for, disordered or hazardous gaming.
机译:从个人和公共卫生的角度来看,关于不同类型和游戏模式在多大程度上被认为有害的争论一直很多。值得一提的是最近发生的事件,据报道住院患者在护理人员玩游戏时死亡,这是一个例子,它说明游戏如何分散个人的工作相关任务或其他活动,并可能带来负面影响。随着《国际疾病分类》第11版的制定,在考虑诸如无序或危险游戏之类的实体并为其制定标准时,必须记住此类事件。

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