【2h】

Magic Circle

机译:魔术圈

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摘要

Full-horizon cylindrical projections of the optic array are in common use. One wonders whether the public actually profits from such pictorial information, since the space behind one’s back does not exist in visual awareness. In an experiment, a test image included six persons located at the corners of an irregular hexagon centred at the camera. Two persons faced the camera, two turned their back to the camera and two others faced a direction at right angles to the camera. The distances to the camera were unequal and varied from 1 to 2 m. Participants were asked to draw a ground plan of the perceived configuration, including actors and camera, on the basis of viewing the picture. As with any picture there exist many possible interpretations, the ambiguity grows even more when the angular scope of the picture is unknown. Almost all naïve viewers parse this planispheric (Mercator) representation so as to have the whole scene in front of them, with the actors standing in a circle, facing each other. They take the viewpoint to be outside the circle. Only a few placed the viewpoint inside the circle, which is indeed another reasonable interpretation (in this case the actual one).
机译:光学阵列的全水平圆柱投影是常用的。人们想知道公众是否真的从这样的图像信息中获利,因为在视觉意识中不存在背后的空间。在实验中,测试图像包括六个人,这些人位于以相机为中心的不规则六边形的角上。两个人面对摄像机,两个人背对摄像机,另外两个人面对与摄像机成直角的方向。到相机的距离不相等,从1到2µm不等。要求参与者在观看图片的基础上绘制感知构型的平面图,包括演员和摄像机。与任何图片一样,存在许多可能的解释,当图片的角度范围未知时,歧义性甚至会更大。几乎所有幼稚的观众都对这种平面(墨卡托)表示法进行了解析,以便将整个场景呈现在他们面前,而演员则围成一圈,彼此面对。他们将观点置于圈子之外。只有少数人将视点放在圆内,这确实是另一种合理的解释(在这种情况下,是实际的解释)。

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