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Using IRON to build frictionless on-line communities

机译:使用IRON建立无摩擦的在线社区

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摘要

On-line communities are virtual environments where users exchange contents. Occasionally, users' interactions lead to frictions, jeopardising the proper functioning of the community. Trying to avoid frictions, on-line communities typically incorporate a regulation mechanism based on (ⅰ) norms set by the owner of the community; and (ⅱ) human moderators. In this paper we present a participatory legislation mechanism that automatically synthesises norms for an on-line community based on users' complaints about contents. With this aim, we present an agent-based simulator to model the interactions within on-line communities. We then exploit IRON, an automatic norm synthesis mechanism, to regulate simulated on-line communities. As a result, IRON synthesises norms that prevent a user from uploading contents that users regard as unacceptable by means of complaints, hence avoiding frictions.
机译:在线社区是用户交换内容的虚拟环境。有时,用户的互动会导致摩擦,从而损害社区的正常功能。为了避免摩擦,在线社区通常会结合基于社区所有者制定的规范的监管机制; (ⅱ)主持人。在本文中,我们提出了一种参与性立法机制,该机制根据用户对内容的投诉自动为在线社区综合准则。为此,我们提出了一个基于代理的模拟器来对在线社区内的交互进行建模。然后,我们利用IRON(一种自动的规范综合机制)来规范模拟的在线社区。结果,IRON合成了规范,该规范防止用户上传用户认为不可接受的内容,从而避免了摩擦。

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