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首页> 外文期刊>Animal Cognition >Habituation and dishabituation during object play in kennel-housed dogs
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Habituation and dishabituation during object play in kennel-housed dogs

机译:狗窝狗在玩耍过程中的栖息地和栖息地

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摘要

Domestic dogs are reported to show intense but transient neophilia towards novel objects. Here, we examine habituation and dishabituation to manipulable objects by kennel-housed dogs. Labrador retrievers (N = 16) were repeatedly presented with one toy for successive 30-s periods until interaction ceased. At this point (habituation), a different toy was presented that contrasted with the first in both colour and odour (since the dog’s saliva would have accumulated on the first), colour alone, or odour alone. No effect of the type of contrast was detected in the number of presentations to habituation, the difference in duration of interaction between the first presentation of the first toy and the presentation of the second toy (recovery), or the duration of interaction with the second toy (dishabituation). Varying the time interval between successive presentations of the first toy up to habituation between 10 s and 10 min had no effect on the number of presentations to habituation, nor did it alter the extent of dishabituation. Varying the delay from habituation to presentation of the second toy, between 10 s and 15 min, affected neither the recovery nor the dishabituation. Overall, the study indicates that loss of interest in the object during object-orientated play in this species is due to habituation to the overall stimulus properties of the toy rather than to any single sensory modality and is also atypical in its insensitivity to the interval between presentations.
机译:据报道,家犬对新奇物体表现出强烈但短暂的嗜酒性。在这里,我们研究了养狗的狗对可操纵物体的适应和不适应。拉布拉多(N = 16)的猎犬在连续30 s的时间内反复出现一个玩具,直到互动停止。在这一点上(习惯化),提出了一种与第一种玩具不同的玩具,该玩具的颜色和气味都与第一种玩具不同(因为狗的唾液会在第一种上积累),单独的颜色或单独的气味。在习惯化的展示次数,第一个玩具的第一个展示与第二个玩具的展示(恢复)之间的互动持续时间差异或与第二个玩具的互动之间的持续时间差异中,未检测到对比类型的影响玩具(人居)。在第一个玩具的连续展示到习惯化之间的时间间隔在10 s和10分钟之间变化,不会影响习惯化展示的次数,也不会改变不适的程度。在10 s和15分钟之间改变从习惯到展示第二个玩具的延迟,既不会影响恢复也不会影响适应。总体而言,研究表明,在该物种的面向对象的游戏过程中,对对象失去兴趣是由于习惯了玩具的整体刺激特性,而不是由于任何单一的感觉方式,并且对间隔时间的不敏感也很不典型。演示文稿。

著录项

  • 来源
    《Animal Cognition》 |2012年第6期|p.1143-1150|共8页
  • 作者单位

    Anthrozoology Institute, School of Clinical Veterinary Sciences, University of Bristol, Langford, BS40 5DU, UK;

    WALTHAM® Centre for Pet Nutrition, Waltham-on-the-Wolds, Melton Mowbray, Leicestershire, LE14 4RT, UK;

    Anthrozoology Institute, School of Clinical Veterinary Sciences, University of Bristol, Langford, BS40 5DU, UK;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Domestic dog; Habituation; Dishabituation; Object play;

    机译:家犬;习性;居住;对象游戏;

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