In 1950, Claude Shannon published his seminal paper on computer chess [23]. It was the dawn of the computer age; ENIAC was only a few years old, and visionary people like Shannon and Alan Turn could see the tremendous potential for the technology. Many Computers in that era were used for military applications, typically ballistic calculations for missiles. In contrast, games seemed to be a natural application for computers, an one That an average person could relate to.
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