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首页> 外文期刊>IEEE transactions on automation science and engineering >GridStore: A Puzzle-Based Storage System With Decentralized Control
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GridStore: A Puzzle-Based Storage System With Decentralized Control

机译:GridStore:具有分散控制的基于难题的存储系统

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摘要

We describe a high-density storage system for physical goods in which identical conveyor modules can be plugged together to store and retrieve unit-loads or small containers. Material movement conforms to the “puzzle architecture” found in popular board games such as the 15-puzzle and Rush Hour. Control of the system is decentralized, meaning that each module contains identical operating logic that directs its behavior based on local conditions and message passing. We prove the system deadlock-free and show its performance under a wide variety of operating configurations.
机译:我们描述了一种用于实物的高密度存储系统,在该系统中,可以将相同的输送机模块插入在一起以存储和检索单位负载或小容器。物质运动符合流行的棋盘游戏中的“拼图结构”,例如15拼图和Rush Hour。系统的控制是分散的,这意味着每个模块都包含相同的操作逻辑,这些逻辑可根据本地条件和消息传递来指示其行为。我们证明了该系统无死锁,并展示了其在各种运行配置下的性能。

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