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Determining personality traits of racing game players using the open racing car simulator: toward believable virtual drivers

机译:使用开放式赛车模拟器确定赛车游戏玩家的性格特质:面向可信的虚拟驾驶员

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摘要

Believable artificial opponents, for example, believable virtual drivers, are fundamental to engage players and make (car racing) video games more entertaining. This paper lays the foundations for the design of believable virtual drivers by proposing a methodology for profiling players using the open racing car simulator. Data collected from 125 players about their driving behaviors and personality traits give insights into how personality traits should model the behavior of believable virtual drivers. The data analysis was conducted using a correlation analysis and the J48 decision tree algorithm. Empirical evidence shows that goal-oriented driving behaviors can be used to determine personality traits of players. In addition, this work also (i) gives preliminary insights into the relationship between the driving behavior and personality of racing game players and actual car drivers; and (ii) presents evidence of the relevance of gender as a predictor of personality traits of racing game players. Copyright (C) 2016 John Wiley & Sons, Ltd.
机译:令人信服的人造对手,例如令人信​​服的虚拟驱动程序,对于吸引玩家参与并提高(赛车)视频游戏的娱乐性至关重要。通过提出一种使用开放式赛车模拟器对运动员进行性能分析的方法,本文为可信的虚拟驾驶员的设计奠定了基础。从125位运动员那里收集的有关他们的驾驶行为和性格特征的数据可以洞悉性格特征如何模拟可信的虚拟驾驶员的行为。使用相关分析和J48决策树算法进行数据分析。经验证据表明,目标导向的驾驶行为可用于确定球员的性格特征。此外,这项工作还(i)对赛车游戏玩家与实际汽车驾驶员的驾驶行为和个性之间的关系提供了初步见解; (ii)提供证据表明性别与赛车游戏玩家的性格特征相关。版权所有(C)2016 John Wiley&Sons,Ltd.

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