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Learning English With The Sims: Exploiting Authentic Computer Simulation Games For L2 Learning

机译:与模拟市民一起学习英语:利用真正的计算机模拟游戏进行L2学习

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摘要

With their realistic animation, complex scenarios and impressive interactivity, computer simulation games might be able to provide context-rich, cognitively engaging virtual environments for language learning. However, simulation games designed for L2 learners are in short supply. As an alternative, could games designed for the mass-market be enhanced with support materials to allow students to enter and make use of them for learning? This classroom-based investigation looked into whether the best selling game The SIMs~(TM) could be rendered pedagogically beneficial to university-level ESL learners by means of supplementary materials designed to meet criteria for CALL task appropriateness. The mixed-methods study found statistically significant improvements in vocabulary knowledge, as well as a generally positive reaction to the modifications among users.
机译:凭借其逼真的动画,复杂的场景和令人印象深刻的交互性,计算机仿真游戏也许能够为语言学习提供丰富的,具有认知吸引力的虚拟环境。但是,为第二语言学习者设计的模拟游戏供不应求。作为替代方案,是否可以通过辅助材料来增强针对大众市场设计的游戏,使学生能够进入并利用它们进行学习?这项基于课堂的调查研究了是否可以通过设计满足CALL任务适当性标准的补充材料,使最畅销的游戏SIMs〜(TM)在教学上对大学水平的ESL学习者有利。混合方法研究发现,词汇知识在统计学上有显着提高,并且对用户之间的修改普遍产生积极反应。

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