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首页> 外文期刊>IEEE Computer Graphics and Applications >Playing with Senses in VR: Alternate Perceptions Combining Vision and Touch
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Playing with Senses in VR: Alternate Perceptions Combining Vision and Touch

机译:在虚拟现实中玩感官:结合视觉和触觉的替代感知

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摘要

Virtual reality is an immersive experience based on computer-generated stimulations perceived with multiple sensory channels. It is possible to manipulate these sensory stimulations independently and create conflicting situations in which, for instance, vision and touch are spatially and/or temporally inconsistent. This article discusses how to exploit these ambiguous sensorial situations to generate new kinds of percept using three types of examples: pseudo-haptic effects, self-motion sensations, and body-ownership illusions.
机译:虚拟现实是一种沉浸式体验,它基于通过多个感官通道感知的计算机生成的刺激。可以独立地操纵这些感官刺激并创建冲突的情况,例如视觉和触摸在空间和/或时间上不一致。本文讨论了如何使用以下三种类型的示例来利用这些模棱两可的感官情况生成新的感知:伪触觉效果,自我运动感和身体所有权幻觉。

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