首页> 外文期刊>IEEE Computer Graphics and Applications >Harnessing real-world depth edges with multiflash imaging
【24h】

Harnessing real-world depth edges with multiflash imaging

机译:利用多重闪光成像来利用现实世界的深度边缘

获取原文
获取原文并翻译 | 示例
           

摘要

A method for capturing geometric features of real-world scenes relies on a simple capture setup modification. The system might conceivably be packaged into a portable self-contained device. The multiflash imaging method bypasses 3D geometry acquisition and directly acquires depth edges from images. In the place of expensive, elaborate equipment for geometry acquisition, we use a camera with multiple strategically positioned flashes. Instead of having to estimate the full 3D coordinates of points in the scene (using, for example, 3D cameras) and then look for depth discontinuities, our technique reduces the general 3D problem of depth edge recovery to one of 2D intensity edge detection. Our method could, in fact, help improve current 3D cameras, which tend to produce incorrect results near depth discontinuities. Exploiting the imaging geometry for rendering provides a simple and inexpensive solution for creating stylized images from real scenes. We believe that our camera will be a useful tool for professional artists and photographers, and we expect that it will also let the average user easily create stylized imagery. This article is available with a short video documentary on CD-ROM.
机译:捕获现实场景的几何特征的方法依赖于简单的捕获设置修改。可以想象该系统被包装到便携式独立设备中。多重闪光成像方法绕过了3D几何图形获取,并直接从图像获取深度边缘。在使用昂贵且精巧的几何图形获取设备的地方,我们使用了具有多个策略性放置闪光灯的相机。不必(例如使用3D摄像机)估计场景中点的完整3D坐标,然后寻找深度不连续性,我们的技术将深度边缘恢复的一般3D问题减少为2D强度边缘检测之一。实际上,我们的方法可以帮助改进当前的3D相机,这往往会在深度不连续附近产生错误的结果。利用成像几何体进行渲染提供了一种简单而廉价的解决方案,用于根据真实场景创建风格化图像。我们相信我们的相机将是专业艺术家和摄影师的有用工具,并且我们希望它也将使普通用户轻松创建风格化的图像。本文可通过CD-ROM上的简短视频记录片获得。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号