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首页> 外文期刊>IEEE Computer Graphics and Applications >The digital ceraunoscope: synthetic thunder and lightning. 2
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The digital ceraunoscope: synthetic thunder and lightning. 2

机译:数字数码显微镜:合成的雷声和闪电。 2

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摘要

For pt.1 see ibid., March/April (2000). Previously, the author discussed his design for a digital ceraunoscope: an ancient machine designed to simulate thunder and lightning. He talked about how cloud-to-ground lightning formed and how to write a program to generate synthetic lightning strokes that matches real data gathered for the Apollo space program. The article focuses on making thunder an integral part of the simulation. Using a combined lightning and thunder model, we can create coordinated, unified lightning and thunder, starting from either phenomenon to produce the other. It will look and sound as we wish, start and end as we wish, and basically become another digital tool for us to direct freely: a digital ceraunoscope.
机译:关于第1点,请参见同上,三月/四月(2000)。以前,作者讨论了他的数字数码显微镜的设计:一种设计用于模拟雷电的古老机器。他谈到了如何形成云对地闪电,以及如何编写程序以生成与为阿波罗太空计划收集的真实数据相匹配的合成雷击。本文重点介绍使雷声成为仿真的组成部分。使用组合的闪电和雷电模型,我们可以创建协调一致的统一闪电和雷电,从任何一种现象开始产生另一种现象。它的外观和声音将如我们所愿,开始和结束于我们所希望的,并且基本上成为我们可以自由指导的另一种数字工具:数字体视镜。

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