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A tangible goal for 3D modeling

机译:3D建模的切实目标

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As we progress into applications that incorporate interactive life-like 3D computer graphics, the mouse falls short as a user interface device, and it becomes obvious that 3D computer graphics could achieve much more with a more intuitive user interface mechanism. Haptic interfaces, or force feedback devices, promise to increase the quality of human-computer interaction by accommodating our sense of touch. The article discusses the application of touch feedback systems to 3D modelling. To achieve a high interactivity level requires novel rendering techniques such as volume-based rendering algorithms.
机译:随着我们进入包含交互式逼真的3D计算机图形的应用程序中,鼠标作为用户界面设备不足,并且很明显,通过更直观的用户界面机制,3D计算机图形可以实现更多目标。触觉界面或力反馈设备有望通过适应我们的触觉来提高人机交互的质量。本文讨论了触摸反馈系统在3D建模中的应用。为了实现高交互性水平,需要新颖的渲染技术,例如基于体积的渲染算法。

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