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Stereo Duality

机译:立体声对偶

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Director Teddy Newton envisioned "Day&Night" as a stereo 3D film from the start. In fact, he pitched the film as a stereo 3D film.rn"We designed everything to be in [stereo] 3D," Newton says. "In the beginning of the film, we wanted the 3D to be played out quite shallow and symbolic of the characters, who look only at surfaces. When they become interested in each other, we play with depth. The sets not only become deeper, but the fireflies peek out beyond the perimeter of the character and the jets come through the body. It gets more elaborate so that by the time the sunset scene comes, we have a glow of light breach beyond the edges of the character as the sun unifies them."rnAlthough stereo added depth to the story, it deepened the challenges on the production side.
机译:导演泰迪·牛顿(Teddy Newton)从一开始就将“ Day&Night”设想为立体声3D电影。实际上,他把这部电影定为立体3D电影。“牛顿说:“我们将所有内容设计为3D立体。” “在影片开始时,我们希望3D能够以很浅的形式表现出来,并且只是象征人物,这些人物只看表面。当他们对彼此感兴趣时,我们会更深入地玩。场景不仅会变得更深,但是萤火虫从角色的周围向外窥视,而喷射流则通过人体进入。它变得更加精细,以至于当日落场景出现时,随着太阳的融合,我们在角色的边缘发出了突破光尽管立体声增加了故事的深度,但它加深了制作方面的挑战。

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