Players who find the real-time battles too intense or would simply like to indulge in the full Grand Guignol gore of the game can make use of the Vault Tech Assisted Targeting System (VATS). Once VATS is activated, the game pauses and the camera zooms in on the enemy, highlighting his exposed areas and showing the chances of hitting them. A successful hit can merely knock a gun from an enemy's hands or have more devastating, bloody effects. "Our VATS sequences are cinematic in style," says lead artist Istvan Pely. "We did a few camera tricks to enhance the scenes, which are played in real time at a reduced camera speed. Sometimes we'll accelerate and decelerate the playback for stylistic effect." HDRI and color-tinting effects were added at times for flavor, as was depth of field and motion-blur effects. In order for these scenes to be visible in darker areas, a temporary light was added near the enemies to call them out.
展开▼