In the 1980s, researchers began using a burgeoning technology called "motion capture" for biomechanics analysis. The technology was extremely complex, and the uses (as well as the users) scientific in orientation. Eventually, the technology found its way into other areas, from education to sports, thanks to the patience and persistence of the early mocap manufacturers and adopters. Today, mocap is used for a wide range of cutting-edge applications. To highlight these achievements—and this vital technology—Computer Graphics World last month began a two-part series dedicated to motion capture.
展开▼