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Single View Modeling

机译:单视图建模

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摘要

The human visual system is incredible not only because it allows us to see, but also because it allows us to perceive more in what we see than is actually there. When we look at a photograph or a painting, for example, not only do we see the 2D representation, but we also perceive the "hidden" 3D shape information by incorporating a variety of cues, including shading, texture, and focus. Realizing that a digital incarnation of this impressive capability could have a significant impact on the creation of realistic computer-generated imagery, many graphics researchers have focused their efforts on developing algorithms to somehow mimic this aspect of the human perceptual system. The result has been the development of various computer vision-based techniques for single-view reconstruction of 3D models from a photographic scene. A particular hurdle, however, has been the re-creation of free-form surfaces with general reflectance properties.
机译:人类视觉系统之所以令人难以置信,不仅是因为它使我们能够看到,而且还因为它使我们对所看到的东西的感知比实际的感知要多。例如,当我们查看照片或绘画时,不仅可以看到2D表示,还可以通过结合各种提示(包括阴影,纹理和焦点)来感知“隐藏的” 3D形状信息。许多图形研究人员意识到这种令人印象深刻的功能的数字化形式可能会对创建真实的计算机生成图像产生重大影响,因此,许多图形研究人员将精力集中在开发算法上,以某种方式模仿人类感知系统的这一方面。结果是开发了多种基于计算机视觉的技术,用于从摄影场景中对3D模型进行单视图重建。然而,一个特别的障碍是重新创建具有一般反射特性的自由形式的表面。

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