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Parallel volume meshing using face removals and hierarchical repartitioning

机译:使用面移除和分层重新划分的并行体积网格划分

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Parallel unstructured three-dimensional mesh generation is a challenging problem for many reasons, the most obvious coming from the complexity of 'partitioning' the problem such that meshing is load balanced at all times. In this paper, a parallel volume meshing procedure whose input is a surface mesh (distributed or not) is presented. In order to help drive the parallel execution, a distributed octree is built considering the surface mesh and meshing size attributes. The tree is partitioned in parallel using the Recursive Bisection methodology and 'portions of space' are handed out to processors for meshing. Volume meshing operates on two techniques: (i) octant template meshing for interior octants; and (ii) face removals (advancing front) to fill the space in between the surface mesh and the 'templated' octants. Due to the mesh being distributed, domains corresponding to the interfaces of the initial partitioning are left unmeshed. To complete volume meshing, it is necessary to repartition the interface domains. A hierarchical repartitioning procedure has been developed to effectively mesh face, edge, and vertex interfaces. It is the focus of this paper.
机译:并行的非结构化三维网格生成是一个具有挑战性的问题,其原因有很多,最明显的原因是“划分”问题的复杂性,使得网格始终处于负载平衡状态。在本文中,提出了一种并行体积网格划分程序,其输入为表面网格(分布或不分布)。为了帮助驱动并行执行,考虑了表面网格和网格大小属性,构建了一个分布式八叉树。使用递归对分方法对树进行并行划分,并将“空间的一部分”分发给处理器进行网格划分。体网格划分采用两种技术:(i)内部八分体的八分体模板网格化; (ii)去除表面(前移)以填充曲面网格和“模板化”八分圆图之间的空间。由于网格是分布式的,因此与初始分区的接口相对应的域保持未网格化。要完成卷网格划分,必须对接口域进行重新分区。已经开发出一种分层重划分过程,以有效地划分面,边和顶点接口。这是本文的重点。

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