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RIST: Radiological Immersive Survey Training for two simultaneous users

机译:RIST:同时进行两个用户的放射学沉浸式调查培训

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摘要

National Guard Civil Support Teams (CST) respond to a variety of situations involving dangerous materials. Many of these situations can' be safely simulated for training purposes in the real world. Radiological threats, however, are difficult to simulate due to the lack of materials that can mimic radiation sources without the danger of the real radiation. To address the need for a system to train CSTs to respond to radiological threats, we have developed the Radiological Immersive Survey Training (RIST) system. RIST simulates radiological threats from multiple sources using a realistic real-time shielding model based on ray casting and allows users to practice surveying the threat using simulated representations of the world and equipment. We have developed an after action review tool to allow a trainer to show trainees a recording of their survey and how they can improve. We also created a scenario design tool to allow the trainer to create complex environments with radiological threats. We developed novel multi-user interaction techniques to enable simultaneous training for two CST members in an immersive virtual environment. We also introduced a novel multi-perspective rendering technique for two users based on each user's task rather than field of view. Finally, we conducted a preliminary user study with several pairs of expert users to measure user preferences and the effects of using this technique, in conjunction with how altering which user navigated, on user performance. CST survey teams from two states have now used the system for training.
机译:国民警卫队民警支持小组(CST)对涉及危险材料的各种情况做出反应。在现实世界中,可以出于培训目的安全地模拟其中许多情况。但是,由于缺乏可以模仿辐射源而又没有真实辐射危险的材料,因此很难模拟放射威胁​​。为了满足对培训CST来应对放射威胁的系统的需求,我们开发了“放射浸入式勘测培训(RIST)”系统。 RIST使用基于射线投射的逼真的实时屏蔽模型来模拟来自多个源的放射威胁,并允许用户使用模拟的世界和设备来练习测量威胁。我们开发了一种事后审查工具,使培训师可以向受训者展示他们的调查记录以及他们如何进行改进。我们还创建了一个场景设计工具,以允许培训师创建具有放射威胁的复杂环境。我们开发了新颖的多用户交互技术,可以在沉浸式虚拟环境中同时培训两个CST成员。我们还根据每个用户的任务(而不是视野)为两个用户引入了一种新颖的多角度渲染技术。最后,我们与几对专家用户进行了初步的用户研究,以测量用户的喜好以及使用此技术的效果,以及改变哪个用户导航对用户性能的影响。来自两个州的CST调查小组现在已使用该系统进行培训。

著录项

  • 来源
    《Computers & Graphics》 |2010年第6期|p.665-676|共12页
  • 作者单位

    Center for Advanced Visualization, Computation and Modeling, Desert Research Institute, 2215 Raggio Parkway, Reno, NV 89512, United States;

    High Performance Computation and Visualization Laboratory, University of Nevada, Reno, 1664 N. Virginia Street Reno, NV 89557, United States;

    Center for Advanced Visualization, Computation and Modeling, Desert Research Institute, 2215 Raggio Parkway, Reno, NV 89512, United States;

    Center for Advanced Visualization, Computation and Modeling, Desert Research Institute, 2215 Raggio Parkway, Reno, NV 89512, United States;

    Institute for Creative Technologies, University of Southern California, 5318 McConnell Ave, Los Angeles, CA 90066, United States;

    Advanced Visualization Laboratory, Indiana University, 2711 E. 10th Street, Bloomington, IN 47408, United States;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    virtual reality; computer-based training; human factors; collaborative virtual environment;

    机译:虚拟现实;基于计算机的培训;人为因素;协作虚拟环境;

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