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An Auti-Sim Intervention: The Role of Perspective Taking in Combating Public Stigma with Virtual Simulations

机译:auti-sim干预:观点在与虚拟模拟中打击公共耻辱的角色

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Public stigma associated with autism spectrum disorder (ASD) commonly stems from judgments surrounding sensory overload symptoms. As individuals try and make sense of observed disordered behaviors of those with ASD, they are quick to develop dispositional attributions instead of acknowledging situational instigators. Interventions aimed at educating the lay public that disordered actions are a result of a biological causes have been successful in lessening perceptions of responsibility, yet foster an out-group perspective allowing prejudice attitudes and discriminatory behaviors to persist. The present study examines the short-term effectiveness of engagement with a virtual simulation, Auti-Sim, to combat stigma by giving lay people a first-person experience of sensory overload. To assess Auti-Sim, a between-subject, in-laboratory experimental design was employed. A total of 123 undergraduate students were randomly assigned to 1 of 3 interventions (virtual simulation engagement, observation of simulation engagement, or reading text vignettes). Participants completed a brief pretest questionnaire, encountered the intervention, and then completed a post-test questionnaire. Engagement with the virtual simulation resulted in heightened perspective taking, which subsequently increased emotional concern, helping intentions, and willingness to volunteer compared with the observation only or text vignette intervention. Positive attitudes toward those with ASD did not differ across interventions. Fostering a different understanding of disordered action through a virtual simulation has the potential to elicit perspective taking and subsequent empathetic outcomes. Perspective taking seems to encourage perceptions of in-group belonging rather than out-group categorization and thus might be a desired outcome for stigma-reducing efforts.
机译:与自闭症谱系障碍(ASD)相关的公共耻辱通常源于围绕感官过载症状的判断。作为个人尝试理解有ASD的人的观察失调的行为,它们很快就会制定讨论归属而不是承认的情境煽动者。旨在教育界定的干预措施使得紊乱的行动是生物学原因在减少对责任的看法方面取得了成功的结果,但促进了一个小组的视角,允许损害态度和歧视行为持续存在。本研究探讨了与虚拟仿真,Auti-Sim,通过给予奠定人民感官过载的第一人称体验来打击耻辱的短期效果。为了评估Auti-SIM,采用了一个受试者的实验室实验室实验设计。共有123名本科生被随机分配给3个干预措施中的1个(虚拟模拟参与,观察模拟参与或读取文本小插图)。参与者完成了一个简短的预测试问卷,遇到了干预,然后完成了测试后问卷。与虚拟仿真的接触导致了透视拍摄,随后增加了情绪关注,帮助意愿,以及志愿者与观察的观察或文本传说干预相比。对ASD人员的积极态度在干预措施中没有差异。通过虚拟模拟培养对无序行动的不同理解有可能引发观点和随后的同情结果。透视似乎鼓励对本集合属于的看法而不是出局分类,因此可能是耻辱努力的预期结果。

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