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Culture Matters: A Study on Presence in an Interactive Movie

机译:文化很重要:互动电影中的存在性研究

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A cross cultural study was conducted to test the influences of different cultural backgrounds on the user's presence experience in interacting with a distributed interactive movie. The effects of embodied interaction on presence were also investigated because embodiment is often used to enrich the experience and to reduce the complexity of distributed interaction. In absence of a clear definition of what cultural factors might influence presence, Dutch and Chinese participants were invited to the study to optimize cultural diversion. The results suggested that Chinese participants perceived more presence than Dutch participants in all conditions. The results also show that interaction methods (direct touch against remote control) had no influence, while embodiment (robot against screen agent) had mixed effects on presence.
机译:进行了跨文化研究,以测试不同文化背景对用户与分布式交互式电影进行交互时在场体验的影响。还研究了体现的交互对状态的影响,因为经常使用实施例来丰富体验并降低分布式交互的复杂性。在没有明确定义哪些文化因素可能影响存在的明确定义的情况下,荷兰和中国的参与者被邀请参加研究以优化文化转移。结果表明,在所有情况下,中国参与者都比荷兰参与者感觉到更多。结果还表明,交互方法(直接触摸远程控制)没有影响,而实施方式(反对屏幕代理的机器人)对状态的影响却是混合的。

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