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首页> 外文期刊>Cogent Arts & Humanities >The early days of Finnish game culture: Game - related discourse in Micropost and Floppy Magazine in the mid-1980s
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The early days of Finnish game culture: Game - related discourse in Micropost and Floppy Magazine in the mid-1980s

机译:芬兰游戏文化的早期:1980年代中期《 Micropost》和《 Floppy Magazine》中与游戏相关的论述

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In the early 1980s, digital games played at home were an unprecedented cultural phenomenon. In this article, I examine the ways computer fanzines and disk magazines from the 1980s write about games and game culture, and how they contribute to the process of digital game domestication. My sources offer insight on contemporary views on multimodal games, the qualities of good games, and the different ways game making and game playing are intertwined. It is in these fanzines and disk magazines that the cultural meaning of digital games played at home is dealt with for the first time, and they provide an unique view into a complex world in which the meanings of computers, coding, games, and gaming are constantly negotiated.
机译:在1980年代初期,在家玩数字游戏是一种前所未有的文化现象。在本文中,我研究了1980年代的计算机狂热者和磁盘杂志写有关游戏和游戏文化的方式,以及它们如何促进数字游戏的驯化过程。我的资料提供了有关多模式游戏的当代观点,优质游戏的质量以及游戏制作和游戏玩法交织在一起的见解。正是在这些杂志和磁盘杂志中,才首次探讨了在家中玩数字游戏的文化意义,它们为复杂的世界提供了独特的视角,在这个复杂的世界中,计算机,编码,游戏和游戏的意义得到了体现。不断谈判。

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