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首页> 外文期刊>Information Technology Journal >Creation 3D Animatable Face Methodology Using Conic Section-Algorithm
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Creation 3D Animatable Face Methodology Using Conic Section-Algorithm

机译:使用圆锥截面算法创建3D可动画人脸方法

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This study describes an efficient method and algorithm to make individual faces for animation from possible inputs. Proposed algorithm reconstruct 3D facial model for animation from two projected pictures taken from front and side views or from range data obtained from any available resources. It is based on extracting features on a face in automatic way and modifying a generic model with detected feature points with conic section and pixalization. Then the fine modifications follow if range data is available. The reconstructed 3Dface can be animated immediately with given parameters. Several faces by one methodology applied to different input data to get a final Animatable face are illustrated.
机译:这项研究描述了一种有效的方法和算法,可以根据可能的输入为动画制作单个面孔。所提出的算法从从正面和侧面拍摄的两个投影图片或从任何可用资源获得的距离数据中重建动画的3D面部模型。它基于自动提取面部特征并用圆锥截面和像素化修改具有检测到的特征点的通用模型。如果范围数据可用,则进行细微修改。重建的3Dface可以立即使用给定的参数进行动画处理。举例说明了几种通过一种方法应用于不同输入数据以获得最终可动画化面孔的面孔。

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