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Graphical Modeling Method of Texture-related Affective and Perceptual Responses

机译:纹理相关的情感和知觉响应的图形建模方法

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Techniques for modeling hierarchical and multidimensional human perceptual and affective experiences afford further understanding of the affective values of humans with regard to products and services. In this study, we developed a method for the graphical modeling of texture-related perceptual and affective experiences, which were expressed by adjectives. The method enables the establishment of semantically causal relationships among the adjectives using the results of a standard sensory evaluation task based on adjective rating. The initial model was simplified by covariance selection to enable the definition of the causalities based on the assumption that the perception of the physical aspects of material surfaces produces affective and more personal experiences. For the purpose of validation through an experiment, we applied the developed method to the textures of 46 different flat materials and developed a model that was logically comparable to previously developed models. The proposed graphical modeling method promises to facilitate the design of product surfaces and an analysis of the subjective feelings induced by touching them.
机译:用于建模层次和多维人类感知和情感体验的技术使人们可以进一步了解人类对产品和服务的情感价值。在这项研究中,我们开发了一种用于纹理相关的感性和情感体验的图形建模的方法,这些形容词由形容词表达。该方法使得能够使用基于形容词评级的标准感官评估任务的结果在形容词之间建立语义因果关系。通过协方差选择简化了初始模型,以基于对物质表面物理方面的感知会产生情感和更多个人体验的假设来定义因果关系。为了通过实验进行验证,我们将开发的方法应用于46种不同平面材料的纹理,并开发了与先前开发的模型在逻辑上可比的模型。所提出的图形建模方法有望促进产品表面的设计以及对触摸它们引起的主观感觉的分析。

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