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首页> 外文期刊>International Journal of Distributed Sensor Networks >Game-Theoretic Based Distributed Scheduling Algorithms for Minimum Coverage Breach in Directional Sensor Networks
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Game-Theoretic Based Distributed Scheduling Algorithms for Minimum Coverage Breach in Directional Sensor Networks

机译:基于博弈论的定向传感器网络最小覆盖突破的分布式调度算法

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A directional sensor network, where a lot of sensors are intensively and randomly deployed, is able to enhance coverage performances, since working directions can be partitioned into differentKcovers which are activated in a round-robin fashion. In this paper, we consider the problem of direction setK-Cover for minimum coverage breach in directional sensor networks. First, we formulate the problem as a game called direction scheduling game (DSG), which we prove as a potential game. Thus, the existence of pure Nash equilibria can be guaranteed, and the optimal coverage is a pure Nash equilibrium, since the potential function of DSGs is consistent with the coverage objective function of the underlying network. Second, we propose the synchronous and asynchronous game-theoretic based distributed scheduling algorithms, which we prove to converge to pure Nash equilibria. Third, we present the explicit bounds on the coverage performance of the proposed algorithms by theoretical analysis of the algorithms’ coverage performance. Finally, we show experimental results and conclude that the Nash equilibria can provide a near-optimal and well-balanced solution.
机译:定向传感器网络可以密集且随机地部署大量传感器,因此可以提高覆盖性能,因为可以将工作方向划分为不同的Kcover,并以循环方式激活。在本文中,我们考虑了定向setK-Cover的问题,以减少定向传感器网络中的最小覆盖范围。首先,我们将问题表述为称为方向调度游戏(DSG)的游戏,我们将其证明为潜在游戏。因此,由于DSG的潜在函数与基础网络的覆盖目标函数一致,因此可以保证存在纯Nash均衡,并且最佳覆盖范围是纯Nash平衡。其次,我们提出了基于同步和异步博弈论的分布式调度算法,证明了该算法可以收敛到纯纳什均衡。第三,通过对算法的覆盖性能进行理论分析,给出了所提出算法的覆盖性能的明确界限。最后,我们显示了实验结果并得出结论,纳什均衡可以提供接近最佳且平衡良好的解决方案。

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