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首页> 外文期刊>International Journal of Networking and Computing >GPU-based SoftAssign for Maximizing Image Utilization in Photomosaics
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GPU-based SoftAssign for Maximizing Image Utilization in Photomosaics

机译:基于GPU的SoftAssign可最大化Photomosaics中的图像利用率

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Photomosaic generation is a popular non-photorealistic rendering technique, where a single image is assembled from several smaller ones. Visual responses change depending on the proximity to the photomosaic, leading to many creative prospects for publicity and art. Synthesizing photomosaics typically requires very large image databases in order to produce pleasing results. Moreover, repetitions are allowed to occur which may locally bias the mosaic. This paper provides alternatives to prevent repetitions while still being robust enough to work with coarse image subsets. Three approaches were considered for the matching stage of photomosaics: a greedy-based procedural algorithm, simulated annealing and SoftAssign. It was found that the latter delivers adequate arrangements in cases where only a restricted number of images is available. This paper introduces a novel GPU-accelerated SoftAssign implementation that outperforms an optimized CPU implementation by a factor of 60 times in the tested hardware.
机译:Photomosaic生成是一种流行的非真实感渲染技术,其中单个图像由几个较小的图像组合而成。视觉反应会根据与光马赛克的接近程度而变化,从而导致宣传和艺术的许多创新前景。合成光马赛克通常需要非常大的图像数据库才能产生令人愉悦的结果。此外,允许发生可能局部偏向马赛克的重复。本文提供了一些替代方法来防止重复,同时仍然足够强大,可以处理粗糙的图像子集。对于光镶嵌的匹配阶段,考虑了三种方法:基于贪婪的过程算法,模拟退火和SoftAssign。已经发现,在只有有限数量的图像可用的情况下,后者提供了适当的安排。本文介绍了一种新颖的GPU加速的SoftAssign实现,在经过测试的硬件中,这种实现比优化的CPU实现要好60倍。

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