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Second-Order Free-Riding on Antisocial Punishment Restores the Effectiveness of Prosocial Punishment

机译:对反社会惩罚的二阶免费骑行恢复了上市惩罚的有效性

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Economic experiments have shown that punishment can increase public goods game contributions over time. However, the effectiveness of punishment is challenged by second-order free-riding and antisocial punishment. The latter implies that noncooperators punish cooperators, while the former implies unwillingness to shoulder the cost of punishment. Here, we extend the theory of cooperation in the spatial public goods game by considering four competing strategies, which are traditional cooperators and defectors, as well as cooperators who punish defectors and defectors who punish cooperators. We show that if the synergistic effects are high enough to sustain cooperation based on network reciprocity alone, antisocial punishment does not deter public cooperation. Conversely, if synergistic effects are low and punishment is actively needed to sustain cooperation, antisocial punishment does is viable, but only if the cost-to-fine ratio is low. If the costs are relatively high, cooperation again dominates as a result of spatial pattern formation. Counterintuitively, defectors who do not punish cooperators, and are thus effectively second-order free-riding on antisocial punishment, form an active layer around punishing cooperators, which protects them against defectors that punish cooperators. A stable three-strategy phase that is sustained by the spontaneous emergence of cyclic dominance is also possible via the same route. The microscopic mechanism behind the reported evolutionary outcomes can be explained by the comparison of invasion rates that determine the stability of subsystem solutions. Our results reveal an unlikely evolutionary escape from adverse effects of antisocial punishment, and they provide a rationale for why second-order free-riding is not always an impediment to the evolutionary stability of punishment.
机译:经济实验表明,惩罚可以随着时间的推移增加公共产品游戏贡献。但是,惩罚的有效性受到二阶脱息和反社会惩罚的挑战。后者意味着非转化器惩罚合作者,而前者意味着不愿意承担惩罚的成本。在这里,我们通过考虑四种竞争策略来扩展空间公共产品游戏中的合作理论,这些策略是传统的合作者和缺陷,以及惩罚惩罚合作者的缺陷和缺陷的合作者。我们表明,如果协同效应足够高,以便仅基于网络互惠的合作,反社会惩罚并不能阻止公共合作。相反,如果积极需要协同效应和惩罚,以维持合作,反社会惩罚确实是可行的,但只有当成本到罚款率低。如果成本相对较高,则由于空间模式形成,合作再次主导。违反惩罚合作者的缺陷,因此有效地对反社会惩罚有效地进行了二阶脱局,形成惩罚合作者的积极层,这保护它们防止惩罚合作者的缺陷。通过相同的路线也可以通过自发出现循环优势的稳定三策略阶段。报告的进化结果背后的微观机制可以通过确定子系统解决方案稳定性的侵入率的比较来解释。我们的结果揭示了反社会惩罚的不利影响不可能的逃避,而且为什么二阶自由骑行并不总是对惩罚进化稳定性的障碍的理由。

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