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Research on Copyright Protection of Computer Games

机译:计算机游戏版权保护研究

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With the development of the Internet economy, computer games have developed rapidly in recent years. At the same time, with the increasing prosperity of computer games, many infringement problems have also arisen. The concept and classification of computer games and computer game live broadcasts, as well as computer game screens and computer game live broadcasts need to be distinguished. The article lists common problems in the computer game live broadcast industry, which are mainly manifested in the unclear copyright identification and attribution of computer game live broadcasts, and the unclear legal status of the relevant subjects in the computer game live broadcast. It is concluded that whether the computer game live broadcast is a work needs to be specifically defined in conjunction with the live broadcast content. And further put forward suggestions to improve my country’s related protection system of computer game copyright, and promote the development of computer game live broadcast industry.
机译:随着互联网经济的发展,近年来计算机游戏发展迅速。与此同时,随着计算机游戏的繁荣繁荣,许多侵权问题也出现了。需要区分计算机游戏和计算机游戏直播和计算机游戏和计算机游戏直播的概念和分类。文章列出了计算机游戏直播行业的常见问题,主要表现在不明确的版权识别和计算机游戏直播归属中,以及计算机游戏直播中相关科目的法律地位不明确。结论是,是否需要与实时广播内容结合使用的工作。并进一步提出了改善我国电脑游戏版权保护系统的建议,促进计算机游戏直播行业的发展。

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