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首页> 外文期刊>International Journal of Emerging Technologies in Learning (iJET) >Use of Critical Annotation and Interactive Fiction for the Creation of Digital Educational Content
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Use of Critical Annotation and Interactive Fiction for the Creation of Digital Educational Content

机译:对数字教育内容创建的关键注释和互动虚构

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摘要

Interactive fiction and critical annotation are two very important activities in the field of philology teaching. The first activity aims to turn the reader into an ac-tive element in reading electronic books. For this, different gadgets and tech-niques are used that force the reader to have to make decisions in the reading process. With respect of the annotation, it is an activity that aims to enrich liter-ary texts with meta-information that allows explaining or extending the infor-mation that appears in the contents of a book. Both activities are fundamental in the training of philology students. In general, there are few specific electronic publishing tools for these activities, and those that exist have a professional ori-entation. In this article, two tools are described that have implemented the func-tionality necessary to carry out these activities but with an academic orientation. In this way, students can learn both activities in a friendly, intuitive environ-ment designed for education.
机译:互动小说和关键诠释是语法教学领域的两个非常重要的活动。第一项活动旨在将读者转变为阅读电子书的交流元素。为此,使用不同的小工具和技术,强制读者必须在读取过程中做出决策。关于注释,它是一种活动,旨在通过元信息丰富升的文本,允许解释或扩展在书籍内容中出现的信息。这两个活动都是培训哲学学生的基础。通常,这些活动的特定电子发布工具很少,存在具有专业的ORI-entation的工具。在本文中,描述了两种工具,其中已经实施了执行这些活动所需的功能,但具有学术方向。通过这种方式,学生可以学习友好,直观的环境,专为教育而设计。

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