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首页> 外文期刊>Journal of Microwaves, Optoelectronics and Electromagnetic Applications >GPU Finite Element Method Computation Strategy Without Mesh Coloring
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GPU Finite Element Method Computation Strategy Without Mesh Coloring

机译:GPU有限元方法计算策略没有网眼着色

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A GPU-adapted Finite Element Method (A-FEM) implementation without using a mesh coloring strategy to avoid race conditions is presented. All the elements are simultaneously processed, and the local data is computed and consolidated into the device memory in a new adapted Coordinate Format data structure (a-COO). The comparison between the proposed solution and two GPU Element-by-Element Finite Element Method (EbE-FEM) approaches shows promising results since it is no longer necessary the mesh coloring step. This new approach is well suited for problems that need re-meshing and consequently would need re-coloring, e.g., adaptive mesh refinement.
机译:介绍了GPU适应的有限元方法(A-FEM)实现,而不使用网格着色策略以避免竞争条件。同时处理所有元素,并且在新的适应坐标格式数据结构(A-COO)中计算本地数据并将其整合到设备存储器中。所提出的解决方案和两个GPU元素逐因子有限元方法(EBE-FEM)方法之间的比较显示了有希望的结果,因为它不再需要网格着色步骤。这种新方法非常适用于需要重新啮合的问题,因此需要重新着色,例如自适应网格细化。

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