Since the early days of China's web, internet cafes have been seen as modern-day opium dens where the addicted users, mostly young males, play online games. This generally remains true today. Walk into an internet cafe outside one of the Chinese factory complexes of Foxconn, an Apple supplier and the country's largest private employer, and you will see hordes of assemblers of iPads and iPhones on their breaks, playing mul-tiplayer online games. The one thing that has changedis the games they are playing. Less than a decade ago foreign games, such as South Korea's "The Legend of Mir II", accounted for 70% of China's online gaming market; now they make up just one-third. Instead, players are choosing home-produced fare, such as "Fantasy Westward Journey" or "Dream of Three Ancient Kingdoms".
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