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Doing business in the virtual world

机译:在虚拟世界中开展业务

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摘要

The battle for the 3-D Internet has begun. And the spoils are nothing less than the online economy of tomorrow. Virtual-world proponents such as IBM and Linden Labs, the maker of Second Life, are adapting online gaming technology to business requirements. Meanwhile, Google and Microsoft are leveraging their mapping services for a similar goal. All these companies are investing heavily to make this vision-which promises to transform business-possible. Short of an immediate-use case, companies should wait before making anywhere near the same kind of investment in the 3-D Internet, but explore it they must-or risk being left behind.
机译:3D互联网之战已经开始。这些破坏物无非就是明天的在线经济。 IBM和Second Life的制造商Linden Labs等虚拟世界的支持者正在使在线游戏技术适应业务需求。同时,谷歌和微软正在利用其地图服务实现类似的目标。所有这些公司都在大力投资以实现这一愿景,从而有望实现业务转型。在没有立即可用的情况下,公司应该等到在3-D Internet上进行几乎相同种类的投资之前,但是要探索它们必须-否则可能会被抛在后面。

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