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首页> 外文期刊>IEEE Geoscience and Remote Sensing Letters >A Region-Growing Segmentation Algorithm for GPUs
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A Region-Growing Segmentation Algorithm for GPUs

机译:GPU的区域增长分割算法

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This letter proposes a parallel version for graphics processing units (GPU) of a region-growing image segmentation algorithm widely used by the geographic object-based image analysis (GEOBIA) community. Initially, all image pixels are considered as seeds or primitive segments. Fine-grained parallel threads assigned to individual pixels merge adjacent segments iteratively always ensuring to minimize the overall heterogeneity increase. Besides spectral features the merging criterion considers morphological features that can be efficiently computed in the underlying GPU architecture. Two alternatives using different merging criteria are proposed and tested. An experimental analysis upon five different test images has shown that the parallel algorithm may run up to 19 times faster than its sequential counterpart.
机译:这封信为基于地理对象的图像分析(GEOBIA)社区广泛使用的区域增长图像分割算法的图形处理单元(GPU)提出了并行版本。最初,所有图像像素都被视为种子或原始段。分配给各个像素的细粒度并行线程会迭代地合并相邻段,从而始终确保将整体异质性增加降至最低。除频谱特征外,合并标准还考虑可以在基础GPU架构中有效计算的形态特征。提出并测试了使用不同合并标准的两种选择。对五张不同的测试图像进​​行的实验分析表明,并行算法的运行速度比顺序算法快19倍。

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